ARCADE / PHYSICS / ENDLESS

Flingrift

Flingrift is its first public release.

One shot. No floor.

Pull back the net, read the trajectory, and release. Every launch sends the core through gaps, ramps, moving machinery, coins, and waiting nets while a pressure wall advances from the left.

PLAY FLINGRIFTTouch or mouse · No mid-air steering
An orange Flingrift core launches from a blue net toward a second net through a mechanical obstacle course.
  1. STRETCH

    Drag the core or active net away from the target. Distance sets power; direction sets the launch.

  2. READ

    The trajectory preview shows the expected path and readable ricochets. Moving machinery can change what happens next.

  3. COMMIT

    Release to launch. There is no steering in the air. Catch the next net to keep the run alive.

The course changes. The decision stays clear.

New sections are generated as the run advances. Early shots establish the rhythm; moving obstacles enter later, and the pressure wall accelerates with the difficulty.

Coins change the look, not the physics.

Collect coins to unlock cosmetic cores and backgrounds. Once per run, five coins can buy a second life. Progress after a revive is marked assisted and does not replace a clean personal best.

Play Flingrift.

This public demo uses the same release build prepared for YouTube Playables review. It works with touch or mouse and does not require an account.

OPEN FLINGRIFT

This demo is hosted by UpDownTreep Studio and is not yet a certified or published YouTube Playable.

Created by Artyom Strelchuk for UpDownTreep Studio.